Light of the AtlasEnter the book

An open invitation

Contribute to
what comes next.

Every contribution helps turn a distant, half-seen horizon into somewhere you can go.

Choose how to contribute

A map is not finished when it is drawn. It is finished when someone sets out.

Three ways to carry the light

The next expedition begins with a shared horizon.

Make the next place possible

Contribute to Frontier funding

Frontiers are the edges of the Atlas that have not yet become places. Contribute to a Frontier to help its expedition move from an imagined bearing into a playable world.

Your contribution helps sustain the writing, art, and careful construction behind every new crossing.

Explore the Frontiers
A golden current crossing a submerged Atlantean map toward a distant beacon

Keep a piece of the journey

Purchase a Horizon

Horizons are public editions of a published Site’s defining image—made for those who want to help preserve the Atlas beyond a single expedition.

Each purchase supports the project treasury directly, funding more places to discover and stories to preserve.

Explore published Frontiers
A glowing sea-glass relic resting in an ancient stone basin

Give directly

Donate ETH to the Atlas

Send ETH directly on Base if you would like to support the Atlas without choosing a particular Frontier or Horizon.

Please send only ETH on the Base network. Contributions are received directly and cannot be reversed.

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View on BaseScan
Golden light descending into a weathered offering bowl in a drowned sanctuary

A direct line to the shore

Need to Contact Us?

Light of the Atlas is made by a solo developer. Questions, feedback, collaborations, and good ideas are all welcome.

  1. X

    @OrochiAlphaDio For updates, thoughts, and a quick hello.
  2. LinkedIn

    Alpha Diop For professional conversations and collaborations.
  3. Email

    orochi.alpha@tribalcreative.xyz For anything that deserves a longer note.

Private channel · free

Report a bug

Sign in to send a short report. Your character and current passage are attached automatically when available.

In the workroom

What is taking shape

  1. 01

    Reliquaries

    Keep the places, choices, and fragments of an expedition close—whether or not the wider Atlas sees them.

    A luminous fragment suspended above mapped water
  2. 02

    Background BGMs

    A score for every crossing, ruin, and shore: music that carries the atmosphere of each place.

    Rings of water and light in a submerged ancient chamber
  3. 03

    Boss Encounters

    Meet the forces at the edge of the map in high-stakes encounters that demand more than a single choice.

    A dark threshold beneath a fractured golden disc